Youth Baseball and Softball Association in Manalapan, NJ. Chartered with Little League and Babe Ruth.

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Senior Division

(13-18 Year old 60/90) 

Official Rules of Play

 

Click Here to Download rules

 

 

Rules as shown in the Babe Ruth League Rule book are in effect except as listed in the following rules. The Rules can only be changed with approval of the MBSA Board of Directors.  Manager/Coaches cannot change the rules under any circumstance.

 

Only managers and coaches approved by the MBSA may supervise the players in games and practices. While parents may assist, there must be an approved manager or coach in-charge.

 

All Managers and Coaches MUST wear their Manalapan Township volunteer badge and abide by the “Manalapan Parks and Recreation Volunteer Code of Conduct” and have read and agree to the “Manalapan Parks and Recreation Background Check Policy”.  Managers are responsible for the acts of their coaches and parents.

 

Games and practice dates/times can only be scheduled or rescheduled by the league Commissioners.  All incidents should be reported immediately.

 

If the Managers cannot resolve an issue during a game, they must contact the commissioner OR Associate Commissioner immediately. 

  1. Any manger, coach or player ejected from a game must sit the next game a second ejection will result in a three game suspension and the MBSA board hearing.
  2. There are no protests. All decisions made by the umpire on the field are final.
  3. All players must adhere to and wear designated MBSA uniform attire or they cannot take the field.
    1. Players must wear an athletic supporter/cup, metal cleats are allowed.  Heart guards and safety glasses are recommended.  It’s the parent’s sole responsibility to ensure their child is wearing all recommended safety gear. .
    2. No jewelry can be worn.
    3. Catchers must wear all equipment, no skullcaps are allowed.
    4. Players are allowed to wear school jersey’s and pants (except for the team cap) if they are coming directly from a school game.
  4. Each game will be 7 innings OR a 2.5 hour time limit. You cannot start a new inning after 2 hours and 15 minutes has elapsed.  However you may complete an inning if it has already started and is now beyond the time limit.  If there is no game scheduled after your game you may complete the game.
    1. If the game is tied after 7 innings an 8th inning may be played with time permitting based on the rule above.
    2. An official game is 5 innings (4.5 if the home team is winning)
    3. Maximum of 8 runs per ½ inning
      1. The 8 run maximum rule does not apply during the 7th inning or 8th inning.
      2. Playoff exception:  The 8 run maximum rule per inning does not apply
    4. Mercy rule:  12 runs ahead after 4 innings if the home team is winning and 5 complete innings if the visiting team is winning.
    5. Games can end in a tie
      1. Playoff exception:  Games cannot end in a tie.  Games still tied after 8 full innings or that reach the standard time limit (whichever comes first) are considered suspended and must be completed the next day.  Managers should follow the process in (5) for suspended games.
  5. A game is official after 4.5 innings if the home team is winning; 5 innings if the visiting team is winning.  This means if the game ends due to the time limit or darkness it is an official game. 
  6. Suspended games are games that end in a tie or end before they are official.  Suspended games must be resumed from the point of suspension.  Keep your book and batting orders for both teams noit just yours.
  7. Pitch count rules can be found in the “MBSA Pitching Rule Supplement”.  Specific division rules supersede the supplement.
    1. Division Exception:
      1. A player that pitches 6 innings in a game and is below the pitch count limit may pitch lthe 7th inning in that game but cannot exceed the total allowable pitch limit.
      2. Only 2 players of league age 16 may be used as pitchers during a calendar baseball week (the baseball weeks starts Sunday).  Only one 16 year-old may pitch in a single game and is limited to 4 innings.  The player is also limited to a total of six innings within a calendar week and is subject to the rest period.
      3. When the playoffs begin a pitcher may pitch 9 innings per week.  The week starts at the first game of the playoffs.
  8. A manager or coach may make one trip to any one pitcher in any one inning.  On the second trip that pitcher must be replaced.  The pitcher can take any other position but may not pitch again in that game. 
    1. Balks: Through the first 4 games of the season there will be 1 balk warning per pitcher.  From game 5 on all balks will be called.
  9. Injuries and Scheduling conflicts.  You can start a game with 8 players and must finish a game with 8 players. If you start a game with 8 players and 1 player leaves you forfeit the game.  With that said, every' attempt possible will be made to insure there are no forfeits in the league.  If a team knows it will have less than 9 players to start a game the following procedure shall take place:
    1. The team will notify the commissioner ASAP as to which player(s) will be missing.  The commissioner will make his best efforts to find a comparably skilled player as a fill in.  This player may not pitch and will be restricted to defending the corner outfield positions.
    2. Season ending Injuries - Should a season ending injury cause a team difficulty in fielding a complete team for the remainder of the season, the commissioner and Division VP will attempt to replace the injured player with a comparably skilled player on the roster.  Under no circumstance may the injury replacement and injured player appear in the same game.  Should the injured player recover faster than expected the manager will need to choose between the recovered player and the replacement when composing his lineup for the game.
  10. Any player that warms up a pitcher either before an inning or in between innings must wear a protective mask.
  11. Every Player must play at least 4 innings in the field (7 inning game).  Except for the pitcher free substitution is in effect.
  12. The batter is allowed to try and advance to first base on a dropped third strike.  Standard rules apply.
  13. Intentional walks are permitted.  The pitcher must pitch to complete the walk. 
  14. All players must hit in the lineup with free substitutions in the field.
  15. A player injured or leaving the game will not be recorded as an out in the lineup.
  16. A player arriving after the game starts will be inserted at the bottom of the order.
  17. With two outs a Manager should put in a courtesy runner in for the catcher to keep the game moving.  The runner must be the last batted out.  
  18. The team on offense should have a 1st and 3rd base coach.  The manager may appoint a third coach to manage the bench.
  19. Home team shall always use the first base dugout.
  20. Base Running:
    1. Runners must slide or avoid except for home where sliding is mandatory.  Runners that do not slide will be called out.
    2. Sliding headfirst is allowed except for home plate.
    3. If a runner slides headfirst at home he will be called out.
  21. No barreling by a runner or fielder is allowed.  A warning will be given the first time.  2 occurrences by the same player during the same game will result in the player being ejected for the remainder of the game. When the runner is the offender an automatic out will result.  When the fielder is the offender the runner is safe.
  22. Batters, base runners and player base coaches MUST wear helmets.
  23. BATS - Players 14 and under may use drop -5 and below.  Players 15 and above must use -3.
    1. If a player uses an illegal bat and it is noticed by either the umpire or the defensive team before the completion of that at-bat the batter will be deemed out and the runners will return to the time of the previous pitch.  If the defense is somehow harmed by this result, they may elect the offensive team not be penalized. In that this is a matter of safety, the defense will not have the option to waive the penalty if they are not harmed by the result.
  24. Any player charging the mound will be ejected from the game.

 

 

Equipment received:

 

  • 13-14 Team Jerseys
  • 13-4 Team Caps
  • 3 Coach Caps
  • 1 First Aid Kit
  • 8 Ice Packs
  • 1 Score Book
  • 2 dozen practice balls
  • 2 dozen game balls
  • 1 Equipment bag
    • 3 batting helmets
    • 1 catcher’s helmet
    • 1 catcher’s shin guards
    • 1 catcher’s chest protector
    • 1 right-handed catcher’s glove